> The 3DEMON is currently shipping; the list price for the 3DEMON SX44 is  
> $1,995.  Single quantity developer price is $1,695.  Volume discount  
> pricing is available to qualified developers and resellers. 
>  
> If you have any questions or require additional information, please do not  
> hesitate to call, e-mail, or fax. 
>  
> Steve Gillaspy 
> Omnicomp Graphics Corp. 
> Phone:  713-464-2990 
> Fax:    713-827-7540 
> email:  omnicmp@phoenix.phoenix.net 
>  
> 3DEMON 3-D Graphics Accelerator for PCI Local Bus   
> Technical Brief 
> ----------------------------- 
> The 3DEMON provides workstation class 3-D graphics and high performance  
> 2-D acceleration using the GLINT (tm) 300SX 3-D processor from 3Dlabs.   
> The 3DEMON accelerates all rendering operations of OpenGL, including  
> Gouraud shading, depth buffering, fogging, anti-aliasing, alpha blending,  
> scissor and stipple mask, dithering, and logical operations. 
>  
> Features: 
>  
> *	3-D Rendering at up to 300K shaded, Z-buffered, anti-aliased,  
> 	translucent polygons per second 
> *	64-bit GUI acceleration up to 1M 10 pixel vectors/sec., 500K 10x10  
> 	rectangles/sec with 24-bit pixels 
> *	Texture mapping acceleration 
> *	Z-buffer for hidden line/hidden surface removal 
> *	100% OpenGL compliant 
>  
> Frame buffer: 
>  
> *	4 Mbyte high speed VRAM 
> *	8,12,16, and 24/32 bits per pixel 
>  
> Local buffer: 
>  
> *	4 or 8 Mbyte DRAM 
> *	32 bits per pixel contains Z-buffer, Stencil field, Fast clear  
> 	control, and Graphics ID 
>  
> 3DEMON Model SX44 
>  
> *	4 MByte frame buffer, 4 MByte local buffer 
> *	Double Buffered Resolutions 
> 	800x600 24/32-bit (3-D) 
> 	1024x768 16-bit (3-D) 
> *	Single Buffered Resolutions 
> 	1024x768 24/32-bit (3-D) 
> 	1280x1024 16-bit (2-D) 
>  
> 3DEMON Model SX48 
>  
> *	4 MByte frame buffer, 8 MByte local buffer 
> *	Double Buffered Resolutions 
> 	800x600 24/32-bit (3-D) 
> 	1024x768 16-bit (3-D) 
> 	1280x1024 8-bit (3-D) 
> *	Single Buffered Resolutions 
> 	1024x768 24/32-bit (3-D) 
> 	1280x1024 16-bit (3-D) 
>  
> Software Compatibility 
>  
> *	Microsoft's implementation of OpenGL under Windows NT (tm) 3.5 and  
> 	Windows 95 (tm) (included) 
> *	2-D drivers for Microsoft Windows 3.x, Windows 95, and Windows NT  
> 	3.5 (included) 
> *	HOOPS, 3DR, and other industry standard 3-D APIs 
> *	Reality Lab, RenderWare, BRender, and other 3-D games APIs 
> *	Accelerated-X drivers for The X-Window System by X-Inside 
> *	Specific applications such as AutoCAD, Microstation, CadKey, and  
> 	3D Studio 
>  
> Hardware Compatibility 
>  
> *	Minimum OpenGL platform of Pentium processor, Windows NT 3.5, and  
> 	32MB RAM recommended 
> *	Windows NT 3.5 support for PowerPC and MIPS processors is under  
> 	development 
>   
>  
 
 
 
 
 
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